The „reframe360“ plugin is something I started a few weeks ago out of the wish to be able to edit footage recorded with my at the time freshly bought Gopro Fusion 360 degree camera in DaVinci Resolve. Also I found Gopros own reframing (reframing in this context means choosing a normal perspective camera angle within the 360 footage in editing) plugin, that is provided for free for the Adobe Premiere and After Effects, to lack a lot of functionality (even a simple rectilinear perspective projection is not implemented, only fisheye variants). Another motivation to start this project was to get some practice in GPGPU programming (CUDA and OpenCL).
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