In summer semester 2018 I attended the combined lecture/excercice „Visualization 2“ at my university, where we were assigned to implement a visualization based on one of various suggested papers, but we also had the possibility to implement an own idea if we preferred that. I wanted to create a 3d visualization of a Convolutional Neural Network showing all of the connections between layers of these models, to give a person new to this field a good visual overview of the interdependency. The implementation has been done in the game engine Unity.
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